Realm Weaver – GM Screen Concept
This is an in-game engine concept of the GM (Game Master) screen for RPG Commander: Realm Weaver
I’ve tried to include all of the things I could think a GM would need. An Initiative tracker, Player and NPC panels, buttons for Sound Effects, Music, Maps, The Campaign, and general settings. A lot of info will be context-sensitive by default, or available when mousing over an element. So hovering your mouse over the initiative tracker would show you more details, the same with and of the UI. I believe customization is one of the best features to have in all aspects of a program, so you will be able to show data the way you want.
I’m basing a lot of the initial designs around D&D 5e, as it’s the most played system. So there will likely be elements from other systems missing for now. “For now” being the key phrase there. Realm Weaver will be built to support any system we reasonably can.
What am I missing? Let me know on social media!